Large Animal
Hit Dice: 4d8+16 (33 hp)
Initiative: +2
Speed: 50 ft. (12 squares)
Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple: +3/+13
Attack: Hoof +8 melee (1d6+6)
Full Attack: 2 hooves +8 melee (1d6+6) and bite +1 melee (1d4+3)
Space/Reach: 10 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +8, Ref +6, Will +2
Abilities: Str 22, Dex 15, Con 19, Int 2, Wis 13, Cha 6
Skills: Listen +7, Spot +6
Feats: AlertnessB, Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 2
Treasure: None.
Alignment: Always neutral
Advancement: —
Level Adjustment: —
In addition to possessing massive strength and agility that is surprising in a beast of their size, Ilmuktan chargers tend to be obedient and even-tempered. They’re highly sought after as breeding stock elsewhere in Tolrea, and often are bred to lesser breeds to improve the general quality of a line’s offspring.
A typical Ilmuktan charger stands around 19 hands (6′ 3″) tall at the shoulder, and weighs nearly 2,400 lbs. Most examples of the breed are chestnut, bay, or roan in color. In general they are rugged-looking horses with wide, deep chests, a short, blunt snout, and small ears.
Combat
Ilmuktan chargers often are trained for combat riding, but they usually aren’t aggressive when left to their own devices, preferring to flee from combat if at all possible. The statistics shown above reflect a horse trained for combat riding. Examples of the breed that are not trained for this purpose lack a bite attack, and their hoof attacks are treated as secondary natural weapons. They have an attack bonus of +3 and deal 1d6+3 points of damage instead of the listed figures.
Carrying Capacity
A light load for an Ilmuktan charger is up to 519 pounds; a medium load, 520-1,038 pounds; and a heavy load, 1,039-1,560 pounds. An Ilmuktan charger can drag 7,800 pounds.
Market Value
Outside of Ilmuk, an Ilmuktan charger typically fetches a price of around 800 gp.